Valve co-founder teases new game, possible return to Half-Life/Portal universe
In a Reddit AMA session last night, Valve co-founder Gabe Newell confirmed that the company is, indeed, making a new game.
When asked if Valve was currently working on any 'fully-fledged single player games' Newell simply responded, 'yes.' But, Newell consistently avoided providing any details on new projects. When asked in a different thread if Valve would revisit the Half-Life and Portal universe, he said, 'yep.'
It's been 12 years since Half-Life 2 was released and fans were eager to continue proding. One user asked for a status update on Half-Life 3, to which Newell replied, 'The number 3 must not be said.'
Another wrote, 'An unidentified anonymous source at Valve has said that Half Life 3 has been cancelled. Is that source legitimate?' Newell wrote, 'I personally believe all unidentified anonymouse sources on the Internet.'
With little to no details provided, it's hard to say that the new single-player game will have anything to do with the Half-Life/Portal universe.
What Newell did say was that the company is working, as expected, with Source 2 engine for development and that VR games are in the works.
'We are continuing to use Source 2 as our primary game development environment...' he wrote. 'We would like to have everyone working on games here at Valve to eventually be using the same engine. We also intend to continue to make the Source 2 engine work available to the broad developer community as we go, and to make it available free of charge.'
As for the VR projects, Newell said that the company is investing in hardware as part of increasing options to creating new experiences.
'We think investing in hardware will give us those options. The knuckles controller is being designed at the same time as we're designing our own VR games,' he wrote. 'Much more narrowly, some of us are thinking about some of the AI work that is being hyped right now.'
Valve has been known to remain secretive about its projects. So, we'll continue holding our collective breaths over here.3 Hits0 Comments
Overwatch Patch 1.7 - Major Meta Overhaul Summary
The Overwatch meta has been in shambles the past few months; any player in the higher end of the ELO spectrum can tell you that the game that was initially released in May 2016 is completely different from the one we are playing right now.
Why is that, you might ask? A lot of fingers immediately point to Ana, the first hero to be introduced after release, and an insanely good kit that can change a fight in a split second.
The concept of Ana is quite intriguing: a damage-dealing healer, who puts up a fight with anyone who may try to oppose her. She can be quite tricky to get the hang of considering she’s a sniper, which requires you to be somewhat adequate in terms of aiming, and her only chance of getting away from harm is a single target sleep dart that knocks a player out cold.
So what is so strong about Ana? Her biotic grenade — a splash damaging and healing projectile that hurts enemies whilst also disabling any other healing tactics, and restores health all while increasing the healing given to affected allies by 100 percent, and all this in a 4 meter radius. Seems a bit busted being said out loud, right? This is one of the first of many big changes coming to the game this patch, the biotic grenade is going to be altered to only give 50 percent increased healing down from 100 percent. This is a must-needed change, and I am actually surprised this did not come sooner due to the undeniable healing burst Ana is capable of.
Oh dear, I am deeply sorry to all my Roadhog mains. As most of you have probably heard, everybody’s excuse to ragequit out of the game is getting some massive changes to his hook — as in, the ability is getting an overhaul.
First, the target that is hooked will now be pulled directly in front of Roadhog, as opposed to being pulled directly where the hook was first cast, the interesting change about this though is that you can now rotate yourself after landing the hook to throw people in whichever direction you look towards. This means hooking people into the Well, or off the map became a lot easier. Have fun.
I wish it could stop there, but to your dismay there are further changes. Next is that the hook has a line of sight check, which detects if the target is in sight of Roadhog. If the target is still visible after the initial grab, it will pull them as stated above. If the target is no longer visible, like lets say they dash away or hide behind the next corner, they are set free.
Finally, the target must always be in your line of sight for them to finish being yanked towards Roadhog. If they dash, teleport, run to any spot that you cannot see, they will be released. This is incredibly frustrating least to say, and often times on PBE I find that it is actually unfair and broken. Although, the same could be said about how his hook works currently on live.
Everybody’s favourite e-girl is getting nerfed as well but to a much lesser extent compared to both Roadhog and Ana.
D.Va’s armor has been decreased from 400 to 200, but her health has been increased from 200 to 400. This makes her a lot easier to deal with as armor reduces the damage taken by five per shot, and made it difficult for even tankbusters like Reaper to kill her.
Currently on live, D.Va can dive straight into battles and kill all the squishy targets and get away without her mech suit being destroyed most of the time. With two-thirds of her health being armor, it was ridiculously hard to fight her before her get away dash was off cooldown again, especially when Ana would be snipe healing her from across the damn map.
The change is probably making Reaper and Soldier 76 mains wet themselves, as they are getting indirectly buffed from all of these tank changes. All in all, this patch seems to be the biggest change to Overwatch we have seen yet. This acts as Blizzard’s solution to the all mighty tank meta, which has plagued us for far too long.
I know it sucks seeing your mains being nerfed, but the competitive scene to any game is always evolving and without consistent change, the gameplay begins to feel stale and predictable. Let’s see how this big changes affects us, and try to adapt as best you can to reach the milestones you set out to achieve at the start of the season.
Good luck, and I hope to see you again soon. Not sure if this article is purposely focusing on these 3/heroes, but Sombra got a buff. And isn’t mentioned in this article.
Images: Blizzard4 Hits2 Comments
How I got Hooked: Nostalgic Games of the '90s and beyond
When I was a kid, I never played the typical children’s games. While my friends were out playing Pokemon and Yu-Gi-Oh, I was playing a bit of a different type of game.
When the computer was first introduced there was a game that every kid in the '90s will remember: Pinball. Ah, the Space Cadet! Remember standing nearby as you tried to top the highscore in your family? That game brought me hours of entertainment.
It wasn’t until the first couple downloadable games came out that I realized the possibilities the PC gaming world could hold. Here are the ones that got me into gaming (just so you know, a lot of these games are duly outdated, so bear with me):
Asteroids and MechWarrior
Asteroids, a game where you fly a spaceship and destroy asteroids. Very straightforward, but having to gun down a couple of rogue spaceships whilst avoiding hunks of rocks hurling at various speeds really can get your heart racing.
But after a while, a child has want for more, so around age seven I learned of a new game called, “MechWarrior.” The premise revolves around humans building robots and fighting an intergalactic war against the forces of evil!
For a young boy, the game had it all: guns, robots and Transformers! OK maybe not literally Transformers, but a very close equivalent.
The only problem was that the controls were beyond that of my abilities. It utilized every single key on the board which, as a second grader, is not the easiest of tasks. But I have to thank Asteroid and MechWarrior for introducing me to the PC gaming and piquing my interest in games that would later form my career.
How League of Legends turned me onto FPS
Enter Junior High Hood. He’s in a world of puberty, angst and lots of competitive teenagers.
I didn’t play a lot of games at that time due to a lack of money and trying to become a better student, but one day I saw two kids playing a game at lunch. The screen hovered bright blue and the title read, “League of Legends.”
I saw Pantheon jump, run and throw spears, and I was captured immediately.
I went home and got on my laptop and downloaded the game. Running on almost 500ms (ping for those of you who understand the struggle), I played the game to the best of my ability. It was a troublesome game, however, and I ended up quitting for a while.
Then Team Fortress 2 came into my line of sight. I was able to get myself a Steam account and downloaded the first-person shooter game. I’m a horrible FPS player (so bad that I initially thought that meant frames-per-second). But, by downloading the game I was able to become rather proficient, becoming one of the top players of the 2Fort main servers and making admin on one of them, which was a big deal as a kid.
Team Fortress 2 brought me into the world of FPS and soon I was downloading Call of Duty, Battlefield, Wolfenstein and, eventually, Overwatch.
From FPS to story-rich single player games
Afterwards, I got into single player, story-based games — Borderlands, Bioshock, Assassin’s Creed and most importantly Dishonored.
Bioshock was story rich and constantly blew my mind with its plot twists; Borderlands showed off a quirky unique style that had me playing for hours on end; and Assassin’s Creed was a collection of stories that made me think about the past, and about the future … movies.
That being said, Dishonored was my introduction to stealth games, and when it came out in 2012 I was captured by the unique design as well as the prominent story choices that were available. Never has a stealth game brought me so many hours of entertainment (almost 500 to be exact, and I still play it from time to time). Also, as Dishonored 2 came out a couple months ago, it’s only fair that I say this is the game that is keeping me in the PC gaming world.
We’ve all had games that we played as children that led us into the gaming world that we know today. My path was different from everyone else’s, so let me know in the comments what you guys have played that got you interested in the gaming community.
Thanks for reading and I will see you guys next time!3 Hits0 Comments
Five Servers to Fit Your Play Style on World of Warcraft Legion
The days of throwing a dart at a wall of servers, hoping to find a new home are over. Here are my top five picks of different shards that are known for key aspects of the game.
Tichondrius is a PvP realm, and is home to many top PvP guilds in North America. It is a highly populated realm, which results in a high chance of encountering more players ... and more ganks. Although there is a higher chance of being attacked by the opposite faction, this leads to large-scale, open-world, player-vs-player battles which many players like myself thrive off.
It is easy to find others with similar in-game interests due to the nature of the server, so finding your next 2v2 partner should be no problem at all. My personal experiences with this server have been pleasant, as the community itself have a vast number of veterans who can help you with what you need to know.
This is more of a hardcore server due to the constant threat of being attacked in the open world outside of Dalaran, I would not advise a new player to start their experience in this server.
If you do enjoy ganking and having open world fights with the opposite faction, I strongly recommend this server for you.
Emerald Dream is a RP-PvP realm, meaning this is home to a mixture of both roleplay and player-vs-player combat. The community here is what really puts this server on my list; some of the nicest folks I have met on World of Warcraft are here.
For those curious about roleplay this serves as a great introduction to it. The RP community here is lively and often times you will stumble upon open-world RP going on to partake in. If roleplay is not your thing, there is still an open world of PvP out there; you are still flagged in neutral zones and vulnerable to ganks.
My favourite part about this server are the community-created, open-world RP cross faction battles that occur; these are huge and often invite the rest of the server to fight for their cause.
Wyrmrest Accord is strictly labelled as a RP realm, though there are a number of PVE guilds active here. If you consider yourself a roleplayer and enjoy that aspect in games, WRA is a perfect fit for you.
There are so many different guilds here that cater to various numbers of themes from thieves and raiders to Draenic peacekeepers; I guarantee what you want your character to be can fit into one of these guilds.
The community here is friendly and welcoming to newcomers. I know first-hand as at the time of writing this article, I tried joining in on some open-world roleplay servers I stumbled upon. Almost immediately I was acknowledged, and I felt included into these strangers’ storylines.
Even rolling an alt here to check out roleplaying could be a cool side activity to do after your dailies on your main. All in all, I believe Wyrmrest Accord is a server you should try and definitely not rule out just because it is a roleplay realm.
Stormrage is a normal server, most notable for their PvE guilds primarily on the Alliance side. This is a high populated server, but mostly favours the Alliance in terms of faction balance.
Personally, I have been playing on this server for the past four years and have enjoyed my time here. Casual and hardcore players alike both reside on this realm, and there are many guilds that can cater towards your work schedule and ability to play the game.
I recommend this server for newcomers to the game; it is a high populated realm and there are so many great guilds always looking for new recruits.
Thrall is a normal server, much like Stormrage but faction balance aims heavily towards the Horde side.
As this is a highly populated server, you're always stumbling across other players questing even in the middle of the night.
If you wanted to roll a Horde toon then this would be a perfect fit for you. There is a huge pool of raiders here actively recruiting, and can help you pick up the game and learn your class.
I’m just scraping the surface with the realms I listed above, there are so many different servers and all of them have their own unique communities.
Which one do you play on and what exactly makes it so special? Let me know in the comment section, as I would love to check them out. Thanks for reading, and good luck on your future endeavours in the world of Azeroth.2 Hits0 Comments